Today in class we played the improv game "emotion party". We've played this game before but this time we had every member of the class participate in one "party." Because of the increase in guests, each person had to go through many different emotion changes. I was the second guest to enter so I got to experience most of the different waves of emotion. Doing this exercise is really fun for me because it's entertaining. It also gives me a feeling of freedom in way. I felt like I could be safe in my decisions as long as I fit the emotion, which in turn resulted in me talking more and moving the conversations forward. This time we played it there was a bit of a storyline that came up, characters and events were mentioned multiple times and this made it feel fun almost as if I was immersed in a story or world. The 'quiet-gossiping' mood was one of the most entertaining for me. Somehow I picked up the personality trait of being engaged, which came up multiple times through the game. Having something like that to rely on for conversation starters made it easier in way and it also helped me develop a half-baked character of sorts. As guests left and we had to rewind back through all the emotions that had happened, we got the chance to add things/say things that may have gotten cut off the last emotion. It also, for me at least, developed my one-dimensional half "character" further. After establishing it in the first half I was able to put it through the different emotions while all in all staying as the same person. Going back through them made the whole thing feel like it drew to a more natural conclusion. As we cycled back through the "I'm engaged" mood the energy, and volume, went up. Then the "I'm the greatest" mood continued this positive mood but to a less frantic degree. Finally the "I hope someone comes to my party" mood ended off the scene with a somber, slower note. The silence that came with the final emotion I think did a good job in ending the scene without feeling abrupt or unnatural.
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